Frequently Asked Questions
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- For PC/Mac, get it on the Epic Games Store, Steam, or itch.io.
- For the Nintendo Switch, from the Nintendo eShop.
- For the PlayStation 4, from the PlayStation Store.
- For the Xbox One, from the Microsoft Store.
Yes. There are two versions: a retail one from Skybound Games available almost everywhere, and a lovely and fancier one direct from iam8bit.
Oh dear! Two horrible geese! Now you can enjoy Untitled Goose Game with a friend, in a new two-player cooperative mode. The levels are the same, but now, as a honking duo, you can find new ways to play pranks and ruin everyone's day, together.
You'll need two controllers. On computers, a mouse and keyboard counts as a controller, so you can play two-player with that, plus a second non-keyboard controller. On Switch, you can control your goose with a single Joy-Con, so you can play two-player with a pair of Joy-Cons.
No, it is local only. However! On some platforms, like Steam's Remote Play Together, PlayStation 4's Share Play, and Parsec for Mac or PC, you can actually play over the internet with a friend via streaming! Give it a try.
View the version history to see what's changed.
- macOS 10.12+
- Windows 7 SP1+ 64-Bit
- DX10 graphics (shader model 4)
The game has full mouse and keyboard support, and supports most game controllers.
![Untitled GB Game Mac OS Untitled GB Game Mac OS](https://www.gbstudio.dev/img/screenshot_gbs2-f.png)
Nope! The game will auto-save as you play.
When you return, your progress will be preserved, but the village will be tidied up and items put back to their original positions.
Can I make money off those streams?
Yes, you can, and thanks for asking.
(But please note, we reserve the unlikely right to revoke that permission at any time.)
We love fan art, please hand-make wonderful art and share it with us! But if you want to sell your art, please read our policy on fan art.
The game features re-bindable controls, and 'hold'/'toggle' settings for all actions. Cursive text can also be swapped to a more legible sans serif font.
despite doing the correct thing.
Try using the “Reset” option from the in-game pause menu. Reset tidies the village while maintaining your progress. Items and people are restored to their default states, but any open gates remain open, and your completed tasks remain completed.
If you do get stuck and find it necessary to reset, let us know! Resetting is meant to be a convenience, not a necessity.
- For support issues, e-mail [email protected]
- For media inquiries, e-mail [email protected]
And, most importantly, thank you for playing the Goose. It means a lot to us.
A lone gameboy developer finds the perfect game jam to enter. Self doubt and reverencefor the great classics hold her back as she journeys to come up with the perfect game idea.
Untitled GB Game is a retro walking simulator that you can actually play on a GameBoy, or emulator, or in your browser.
* Updated to v1.01 fixing a game breaking bug in the forest at the beginning and making the correct route a bit more obvious.
Source Project
The source project and assets for Untitled GB Game are now available on GitHub at https://github.com/chrismaltby/untitled-gb-game so you can take it apart and see how it works! You can open this project using GB Studio.
Controls
Movement - Arrow Keys / WASD
Interact - Alt / Z / J
Start - Enter / X / K
Credits
Programming
Chris Maltby
Chris Maltby
Graphics
Chris Maltby
Chris Maltby
Story
Chris Maltby
Chris Maltby
Music
...
...
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | |
Author | Chris Maltby |
Genre | Role Playing |
Tags | 2D, Game Boy, JRPG, Retro, Walking simulator |
Install instructions
You'll need a Game Boy Emulator to run this .gb file.
For Mac I'd recommend OpenEmu: https://openemu.org/
For Windows & Linux, I think KiGB should be good: http://kigb.emuunlim.com/
Thanks for downloading my game, I hope you enjoy it!
Download
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adding to install instructions, you could also use mgba on a hacked nintendo 3ds
Aaw you got me real excited when I heard there was a 'gem of music' in this game xD
I'm not a big fan on RPGs, but this game is really fun and it's still a masterpiece even if it's released 30 years before!
So impressed by how nicely we can play it on mobile ?
I love the references to The Legend Of Zelda (Link's Awakening DX I think...)
Chris, thank you so much for everything! This and GB Studio is an incredible gift to the community! Chapeau! There will be a new Game Boy game in my profile too soon ;)
Nice, you didn't even put music, as the ending said! also the game is not pong
I love the classic macintosh! I put that in my game as my main character's computer too .I just think it's so fun and iconic
Just released the source project and assets for this on GitHub at https://github.com/chrismaltby/untitled-gb-game by the way, so you can take it apart and see how it works! You can open this project using GB Studio.
Untitled Gb Game Mac Os Catalina
That was really fun and it gave me a lot of ideas, thank you Chris!
I have noticed something: while using KiGB the game has the default GB pallet (all green) but when I try to open in VBA (emulator) the game become colorful, pink hair for the main character for example. Why is that?
Anyway, keep doing the amazing work with the engine.
Anyway, keep doing the amazing work with the engine.
The GBA added colours to black-and-white GB games. So did the gameboy colour. When you turn it on while holding different button combinations, they choose a different colour theme to apply.
That's true but as far as I know, this game was made with the default green theme. But what VBA is showing is much more than than a single pallet:
Well that is unexpected! I can't explain it but enjoy your colour version then! :-D
Just researching for a different game I want to make, and stumbled across this which may explain some things?
Untitled Gb Game Mac Os 8
'For dozens of popular Game Boy titles, the Game Boy Color has an enhanced palette built in featuring up to 16 colors - four colors for each of the Game Boy's four layers. If the system does not have a palette stored for a game, it defaults to a palette of green, blue, salmon, black, and white. However, when the user turns on the system, they may choose one of 12 built-in color palettes by pressing certain button combinations (namely a direction key and optionally A or B) while the Game Boy logo is present on the screen.'
On the Gameboy Advance page, they also say this: 'Game Boy games can be played using the same selectable color palettes as on the Game Boy Color.'
haha, this was great. loved the twist at the end, and everything in between.
we might share the same humor, so you might enjoy my game 'coffee please', and i am not saying this to advertise, I'm doing it just because i think you would have a giggle or two too.
we might share the same humor, so you might enjoy my game 'coffee please', and i am not saying this to advertise, I'm doing it just because i think you would have a giggle or two too.
This was cute. I like the use of a pseudo-Mabe Village from Link's Awakening to represent the dream in a literal sense. I think it feels very slightly rushed, but that's kind of the point, isn't it? I like the ending (pre-pong); ignoring the negative feedback was a really sweet little way to wrap it up. The use of familiarity among difference made me nostalgic, but not just for Link's Awakening. I feel like it represented the journey that leads someone to who they become. Even if I'm reading too far into it, I don't care. It's a nice little game.
Thanks for the kind words! :) and haha, you’re not actually reading too much into it at all. There’s a video games exhibit at the V&A museum in London at the moment, one of the things there was a spreadsheet that the Journey devs made mapping the sections of the game to the stages of the monomyth I took a photo if you’re interested. That inspired me to do the same so I spent a few hours mapping out the journey in a similar way, really helped putting a structure in place. The game’s not as long as I’d like but the deadline was 7 days from start to finish but there’s always room for a sequel!
PS: Is there supposed by any SFX? (cause I can't hear any)
Untitled Gb Game Mac Os Download
My game engine doesn’t support sound effects or music yet but I do make reference to that in the story xD GBC is probably next!